Friday, 21 January 2011

Textual Analysis - 'Scott Pilgrim vs The World'

Scott Pilgrim Vs the World
This opening sequence is post-modern. It uses a hyper reality for instance we aren’t expected to believe that Scott’s apartment suddenly obtains a studio audience. This sequence is very adjacent to continuity editing with all the jump cuts and added words for instance “ding dong” when the door bell goes. Many films include some aspects of postmodernism like this; however this film incorporates them all in one. Scott Pilgrim vs. the World is described in many reviews as being a “paradigm of post-modern cinema”.  There are also many intertextuality references to comic books and computer games, for instance when we see a new character it freezes and their name and age like on a computer game.

The first frame also represents post modernism. The Universal motion logo has been computerised along with the music. Another unusual aspect to this opening is the use of a voice over- and what the voice over says is also typed on the screen sentence at a time. Fairy/ delicate music then comes on as the camera pans down to the outside of a house- suggesting reality; and we hear a diegetic dialogue. This creates a sound bridge over the cut that takes us into the house.

After the initial introduction, inside the house, life seams pretty normal. When Scott takes her coat off her he drops it on the floor and leaves her to introduce herself properly which goes against a typical norm of having a guest in society. When they start playing music the unusual aspects like “one, two, three, four” start to appear again, suggesting that the music they play is a main thread in the film.

The titles are not over any acting or motion picture. They are over psychedelic, flashing colours which all have jittered editing to suggest the lack of continuity in their lives.

(for a video of the opening follow this link http://www.artofthetitle.com/2011/01/03/scott-pilgrim-vs-the-world/ )

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